Hi, I’m Andrew Hoyt; 25 year-old video game developer working at Treyarch as a mid-level engineer. Also a former Software Engineering intern on EA’s Frostbite engine. Graduated from Georgia Tech specializing in Artificial Intelligence + Computer Graphics.
Programmer first, then artist. I work on cutting-edge Game AI, creating experiences never before seen. I specialize in creating monsters and the abnormal.
Feel free to contact me: [email protected]
Programmer first, then artist. I work on cutting-edge Game AI, creating experiences never before seen. I specialize in creating monsters and the abnormal.
Feel free to contact me: [email protected]
Programming Languages
- Expert (11 years)Game Maker Language (GML)
- Highly ProficientC++
- ProficientC#
- Proficient (Rusty)Javascript
- Academically ProficientJava
- IntermediatePython
- IntermediateLua
- Intermediate (Rusty)PHP
Tools/Skills
- ASEprite
- After Effects
- Bootstrap
- Blender
- Docker
- Dreamweaver
- Game Maker Studio
- GitHub
- Illustrator
- MongoDB
- Node.js
- OpenGL
- Photoshop
- PHPStorm
- Premiere
- Processing
- Sass
- Spriter
- Substance Painter
- Sunvox
- Unity
- Unreal Engine
- WordPress